Credits, spent however you build.
Every plan is a monthly pot of credits. One credit is one second on air — and the same pot pays for generating portraits, idle clips and avatars, so you are never choosing between building a character and talking to it. Live time lands around five dollars an hour.
Sandbox
Build and verify
- Credits, one time
- 480
- Up to
- 8 min live
- Concurrent streams
- 2
- Avatars included
- 1
- Overage / min
- —
- 480 free credits, once per account
- Enough for your first avatar + 2 minutes of calls
- 1 avatar
- Test API keys
Starter
Your first real users
- Credits / mo
- 7,200
- Up to
- 120 min live
- Concurrent streams
- 3
- Avatars included
- 5
- Overage / min
- $0.095
- 7,200 credits — up to 120 realtime minutes
- Credits also cover generation: images, idle clips, avatars
- 5 avatars included, then $3 / avatar
- 3 concurrent streams
Developer
PopularShip a real prototype
- Credits / mo
- 36,000
- Up to
- 600 min live
- Concurrent streams
- 10
- Avatars included
- 25
- Overage / min
- $0.085
- 36,000 credits — up to 600 realtime minutes
- Credits also cover generation: images, idle clips, avatars
- $0.085/min overage (~$5/hour)
- 25 avatars included, then $3 / avatar
Studio
Production apps
- Credits / mo
- 180,000
- Up to
- 3,000 min live
- Concurrent streams
- 20
- Avatars included
- 100
- Overage / min
- $0.08
- 180,000 credits — up to 3,000 realtime minutes
- Credits also cover generation: images, idle clips, avatars
- Experimental features — early access
- $0.08/min overage ($4.80/hour)
Scale
High-volume realtime
- Credits / mo
- Custom
- Up to
- Your volume
- Concurrent streams
- Custom
- Avatars included
- Custom
- Overage / min
- Custom
- Credits sized to your volume
- Reserved warm capacity
- Custom voices and launch support
- SLA support
Planning a workload? Estimate call costs from minutes and concurrency, or read the worked pricing examples.
One balance. Every way the character costs money.
- Live conversation
- One credit per second on air, so an hour of realtime avatar is 3,600 credits.
- Generation
- Portraits, idle clips and avatar preprocessing draw on the same balance, at the model vendor's list price with no margin added.
- Running out
- Top up without changing plan: $5.10 buys another 1 hour of credits.
What a live minute actually costs.
On Realtime Avatar you pay for seconds on air, and the rendering, the language model and the voice are all included in that one rate. Starter is $9 a month for 120 minutes and Developer is $24 a month for 600 minutes. Beyond a plan's allowance, overage runs $0.08 to $0.095 a minute — about $4.80 to $5.70 an hour of live avatar. Sandbox is free and needs no card: 480 credits once per account, or 8 realtime minutes.